I’m sure you’ve tried playing Angry Birds by now, given that it’s one of the most popular games in the industry. If you haven’t, then I bet you’ve probably heard about it and what the game is all about. In case
you’ve been living under a rock you haven’t, it’s basically an action game where you use a slingshot to fling angry-looking birds across your screen to bring the green alien pigs down.
Angry Birds is available on a lot of platforms, from the iOS to Android and finally, to the PC. On touchscreen devices, the sling of the slingshot is dragged by the player to aim and send their birds flying, while the mouse does the player’s bidding on the PC. But that’s soon about to change, if you take a hint from Copenhagen-based Hideaki Matsui and Andrew Spitz.
What these guys did was build an awesome ‘Super Angry Birds’ USB controller, which simulates the act of using a real slingshot. The controller detects how much the player pulls the bird back and the angle that they’re tilting the slingshot to fire the bird off in the right direction on the game screen. The duo put the controller together using a hacked motorized fader found in audio mixing consoles and manages the hardware with an Arduino-based micro-controller developed by the Copenhagen Institute of Interaction Design. Throw in bits of code programmed in max/MSP and you’ve got Super Angry Birds right there.
Check out a video of the controller in action after the jump.
[ Andrew Spitz ] VIA [ Design Boom ]
When are they going to come out with Angry Benny Hill, or Angry Boobs?
The music already kinda sounds like a cross between “Yakkity-Sax”
and something they’d play at a Bar Mitzvah